Road To Siren Hills: Unsolved Mysteries UPDATE


I'd like to share a couple of things with you regarding this title

Differences between this entry and the base game:

- increased resolution: 960x540 instead of 640x360,
- running enabled from the start,
- health system,
- pseudo inventory - I call this "status check" where you check your health and items in the inventory,
- a gun,
- more frequent use of PBR materials (flashy and reflective, although still pixelated),
- story involving solving a case of Natalie's murder,
- different locations (hospital should be the biggest feature),
- footsteps change based on things you step on,
- probably more.

Please let me know in the comments if you'd like me to release an early teaser demo of what I have now

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