Update 1.14 brings a performance fix


In this update I had to remake all of the collisions with poles and wires

Thanks to that the biggest fps drop in Scene 5 got fixed - this occured when the player was too close to the fence and Siren Head was chasing him

Also some of you had problems when sticking to the fences in the first two scenes - the character was bumping and frames were dropping - that is no longer the case

It was a very weird bug, but I've squashed it

As always both versions are up on the page - the new one and the previous one

Stay tuned for more stuff!

Files

Road To Siren Hills 1.14.zip 77 MB
Dec 08, 2021

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