Big Update: QUADREMOR DEMO 1.1
QUADREMOR DEMO version 1.1 released!
I changed my mind about making it after realising that I should probably polish the demo a bit before the upcoming Steam Next Fest
Change list:
- Moved the project to Unity 6.2,
- Splash screen got removed,
- Chosen 1 main Global Volume Profile so all levels can now receive the same lighting tweaks,
- Changed (increased) brightness of the main level,
- Changed the look of the main hub area (different lighting and rock texture),
- Changed (tweaked) the Quint Damage visual effect,
- Removed Grinder's ability to destroy Eye Guardian's projectiles,
- Added Quint Damage multiplier to Grinder's secondary attack,
- Added PAUSE MENU with SETTINGS (updated in real time) and buttons for loading last checkpoint, restarting the level and quitting the game,
- Added mouse sensitivity setting,
- Decreased mouse smoothing,
- Increased shotgun's damage (you can now gib a Shotgun Monk if you're lucky),
- Sightly increased shotgun's spread,
- Slightly decreased machine gun's damage,
- Increased Shotgun Monk's shotgun damage,
- Tweaked and rebalanced some enemies (for example Zombies and Shotgun Monks are slightly taller and tougher),
- Tweaks and bugfixes,
- Probably more I can't recall now.
Have fun and stay tuned!
Files
Get QUADREMOR (DEMO)
QUADREMOR (DEMO)
Retro FPS that takes place in a hostile dimension
More posts
- QUADREMOR DEMO Update 1.1.15 days ago
- QUADREMOR DEMO Update 1.0.3 And General Info17 days ago
- QUADREMOR DEMO Update 1.0.273 days ago
- QUADREMOR DEMO Update 1.0.1May 19, 2025
- QUADREMOR DEMO RELEASED!Apr 22, 2025
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