No more stutters!


Hello again!

Just wanted to say that I've finished working on the demo - it has been updated to the version 1.21 and that's the final build.

What are the changes:

- NO MORE STUTTERS - I had to remove normal mapping, bloom effects and change a few things with animations, materials and other stuff

- a crosshair comes up when the zoom is pressed (right mouse button)

- removed that white line when eye monsters attack - they emit light instead

- removed height limit for the eye monsters - now they can chase the player wherever he goes and they can be placed anywhere on the map

- fixed a bug related to tracking the players movement by the eye monsters

- fixed bugs related to swamp monsters rotations

- swamp monsters projectiles now get destroyed in contact with trees and other obstacles

- changed overall lighting - thanks to this the game doesn't look so washed out anymore

- increased texture contrast - this had to be done in order to achieve similiar look to the previous builds which included normal mapping

So these are the final changes to the demo.
Next stop: a full release!
Stay tuned!



Files

QuadremorDemo_1.21.zip 101 MB
Apr 11, 2021

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